Description: 3D Math Primer for Graphics and Game Development [Hardcover] Dunn, Fletcher and Parberry, Ian Product Overview This engaging book presents the essential mathematics needed to describe, simulate, and render a 3D world. Reflecting both academic and in-the-trenches practical experience, the authors teach you how to describe objects and their positions, orientations, and trajectories in 3D using mathematics. The text provides an introduction to mathematics for game designers, including the fundamentals of coordinate spaces, vectors, and matrices. It also covers orientation in three dimensions, calculus and dynamics, graphics, and parametric curves. Read more Details Publisher : A K Peters/CRC Press; 2nd edition (November 2, 2011) Language : English Hardcover : 846 pages ISBN-10 : 1568817231 ISBN-13 : 31 Item Weight : 4.07 pounds Dimensions : 1.81 x 7.52 x 9.25 inches Best Sellers Rank: #670,575 in Books (See Top 100 in Books) #49 in 3D Graphic Design #416 in Game Programming #485 in Math Games #49 in 3D Graphic Design Stock Photos Please Note: All of our book listings use stock photos unless otherwise stated. Please read our descriptions for accurate conditions and editions, don't use the photos! Free Shipping We ship worldwide. We have multiple warehouses around the world, so please note the extended handling time on certain listings.
Price: 87.26 USD
Location: Williamsburg, Virginia
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ISBN: 1568817231
ISBN10: 1568817231
ISBN13: 9781568817231
EAN: 9781568817231
MPN: does not apply
Brand: CRC Press
GTIN: 09781568817231
Number of Pages: 846 Pages
Publication Name: 3d Math Primer for Graphics and Game Development
Language: English
Publisher: A + K Peter's, The Limited
Item Height: 1.6 in
Publication Year: 2011
Subject: Programming / Games, Computer Graphics, General, Recreations & Games, Discrete Mathematics
Type: Textbook
Item Weight: 70.5 Oz
Author: Fletcher Dunn
Subject Area: Mathematics, Computers
Item Length: 9.5 in
Item Width: 7.9 in
Format: Hardcover